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 Post subject: Fences?
PostPosted: Mon Aug 24, 2009 8:30 pm 

Joined: Sat Aug 15, 2009 6:23 pm
Posts: 17
Location: Wisconsin, USA
About 75% done with assembly of units but have a quick question. Are the fences for the game board or do they get attached to one of the units? Maybe the front set of longbowmen?


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 Post subject: Re: Fences?
PostPosted: Mon Aug 24, 2009 8:37 pm 
I could not be a traitor to Edward, for I was never his subject.
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Joined: Wed Apr 22, 2009 6:47 pm
Posts: 1888
You will be able to deploy them on the gameboard, giving some in game bonuses, along with the different terrain types & such.

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 Post subject: Re: Fences?
PostPosted: Mon Aug 24, 2009 9:10 pm 
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Joined: Mon Aug 17, 2009 1:17 am
Posts: 74
Location: Dallas TX
William Wallace wrote:
You will be able to deploy them on the gameboard, giving some in game bonuses, along with the different terrain types & such.
Ok, Bill. Let me ask this:

To add terrain to the game such as fences, buildings, and trees, will we have to buy these things to get the code or will these be features that come with the software?


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 Post subject: Re: Fences?
PostPosted: Mon Aug 24, 2009 9:12 pm 
I could not be a traitor to Edward, for I was never his subject.
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Joined: Wed Apr 22, 2009 6:47 pm
Posts: 1888
While we will provide additionnal tiles type, most of them are not planned to require any type of code to deploy, so you are free to use forest that you bought previously from another vendor or such.

We have some very specific ideas that, if we build, will provide you a code so you can deploy it in game, but in this case it could almost be considered a unit...

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 Post subject: Re: Fences?
PostPosted: Mon Aug 24, 2009 9:27 pm 
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Joined: Mon Aug 17, 2009 1:17 am
Posts: 74
Location: Dallas TX
That's good enough for me.


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