It is currently Wed Jul 18, 2018 12:14 pm


Post new topic Reply to topic  [ 83 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject: Re: German Forces of Otto I.
PostPosted: Wed Sep 15, 2010 1:31 pm 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
Am I too fast?


Knights!


Attachments:
HPIM0317.JPG
HPIM0317.JPG [ 104.69 KiB | Viewed 6420 times ]
HPIM0316.JPG
HPIM0316.JPG [ 185.13 KiB | Viewed 6420 times ]
Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Wed Sep 15, 2010 1:34 pm 
Bleeding Edge Knight
User avatar

Joined: Sat Apr 24, 2010 4:50 pm
Posts: 327
Location: Allen Texas
Damn I wish I could paint that good that fast. I paint slow as molasses and I'm never happy with what I come up with! Good work on these guys, the soffrances are EPIC!

_________________
The spirit of wargaming doesn't rest in dice and a rulebook.
ZOMG I'MA GURL?!
It's true: Hippos are the world's most aggressive animals.


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Wed Sep 15, 2010 3:15 pm 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
This is an absolutely basic paintjob. After the basecoat you just use the Gamesworkshop "Badab Black" Wash for the whole model (thick brush and then just "washing" the model), after that it is a little drybrush on the metal and highlighting - mostly - just with the same colour than the basecoat again! The only thing necessary is, that you be careful at the basecoat. No magic at all! :D
But, this will be getting a little slower here the next days, I want to finish my AT-43 army this week, just a few Infantrymen left, but I hate unfinished projects! ;)


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Mon Sep 20, 2010 1:29 pm 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
Here we go again:

Image

Also I painted the Marrenne, Gräfin Richardis von Nassau, abbess of abbey Klarenthal. Picture is not very good, I try to make a better one tomorrow!


Attachments:
HPIM0350.JPG
HPIM0350.JPG [ 70.86 KiB | Viewed 6390 times ]
HPIM0346.JPG
HPIM0346.JPG [ 255.42 KiB | Viewed 6396 times ]
Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Wed Sep 22, 2010 9:40 am 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
Other stuff:


Attachments:
HPIM0360.JPG
HPIM0360.JPG [ 208.87 KiB | Viewed 6380 times ]
Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Thu Sep 23, 2010 10:52 am 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
The Knights are finished, the baneret too.


Attachments:
HPIM0367.JPG
HPIM0367.JPG [ 130.86 KiB | Viewed 6369 times ]
HPIM0366.JPG
HPIM0366.JPG [ 165.77 KiB | Viewed 6369 times ]
HPIM0362.JPG
HPIM0362.JPG [ 189.49 KiB | Viewed 6369 times ]
Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Tue Sep 28, 2010 12:48 pm 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
It seems as if I am mostly talking to myself, but whatever, finished the next units. I have to say that the Arbalestiers are the most simple models of the starter Set, I don't like them very much. Faces, Hands and weapons are not that nice, but after all, the Arbalestiers seem to be very strong in the game!

Image


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Tue Sep 28, 2010 12:54 pm 
Bleeding Edge Knight
User avatar

Joined: Sat Jul 24, 2010 9:21 am
Posts: 181
Location: Franklin, IN
Are you using a wash of some sort on the clothing? I like the result and am impressed with the speed with which you are progressing.

_________________
Image
Indy's Local "Bleeding Edge Squire." Hey, we don't have to wait till GenCon to play this game!
23rd Place in the Inaugural Ex Illis Open Tournament!


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Tue Sep 28, 2010 1:49 pm 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
Yes, I'm using Gamesworkshops Washs (Mostly Badab Black and Ogryn Flesh). This really helps to speed your painting up a lot! :mrgreen:


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Sat Oct 02, 2010 10:30 am 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
Starterset is finished!

Image


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Sat Oct 02, 2010 10:42 am 
Bleeding Edge Knight
User avatar

Joined: Sat Apr 24, 2010 4:50 pm
Posts: 327
Location: Allen Texas
Wow. That's really all I can say. It looks amazing!

_________________
The spirit of wargaming doesn't rest in dice and a rulebook.
ZOMG I'MA GURL?!
It's true: Hippos are the world's most aggressive animals.


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Mon Oct 04, 2010 10:41 am 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
Thanks a lot! Was quite a funny game to paint, even if it was speedpainting with a less good paintjob than usual. I don't know what will be next. The big guy looks quite nice, even if I am not sure if this is a usefull investment. :D

Small break, we'll meet here again later! ;)

Image

Craddoc


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Mon Oct 04, 2010 10:46 am 
User avatar

Joined: Fri Nov 13, 2009 4:35 pm
Posts: 200
Location: Montreal, Qc, Ca
Dang you're fast, I haven't even finished painting my first starter. :oops:

_________________
Image


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Tue Nov 02, 2010 7:02 am 

Joined: Fri Oct 15, 2010 6:09 pm
Posts: 5
Great look. thanks - I used your pictures to help understand how to paint the starter set myself.

As a first time painter it was useful.

Thanks


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Tue Nov 02, 2010 7:29 am 
Instigator of the Crozada Coeli
User avatar

Joined: Tue May 12, 2009 11:17 am
Posts: 431
Location: Québec City
Your bases fit with the Ex Illis poster map quite well :)

_________________
Image
Game Designer.


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Tue Nov 02, 2010 8:16 am 
Bleeding Edge Knight
User avatar

Joined: Sat Aug 21, 2010 8:53 pm
Posts: 204
Location: Québec
How do you made these base ? is there are sand ? the leafs are made from paper punch ? Your work is quite impressive, I like very much...

_________________
- Ghost -


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Wed Nov 03, 2010 5:02 am 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
The bases were quite easy. I took bird sand from a petstore and put it through a sieve. The sand that got through was glued with wood glue on the base. Then it was painted with a mix of scorched brown (GW colour) and water (about 1:1). After dryed it was drybrushed wir Bestial Brown and Snakebite Leather. The grass is from some very old Ziterdes basing starterset, I just used it to get this old stuff empty. The leaves are originally some seeds I think, but I bought them from PK-Pro here: http://www.pk-pro.de/index.php?page=product&info=33


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Fri Dec 17, 2010 6:01 pm 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
So, since we have done the whole review thing, it now is my turn to paint this thing for the second part of the review. Duh... Any suggestions for colours? Thought about a mixture of Blues and dark purple. But I'm not sure yet!

Image


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Fri Dec 17, 2010 7:47 pm 

Joined: Tue Nov 16, 2010 2:15 am
Posts: 18
I've really enjoyed your work so far. Thanks for posting it. It's given me some inspiration for painting my own figures.

I'm excited to see what you'll do with the Emissarius. I just picked one up and although I have other miniatures to do first, he is a project I really want to jump in on.

The base on Emy is just awesome. My painting skill level is low, but I really want to try and make the demons coming out of the ground look like they are coming out of a pool of blood. I thought I might experiment with using the water effects stuff for that. Whatever I decide to do, the base is just excellent on the Emissarius.

_________________
Image


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Sun Dec 19, 2010 10:56 am 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
I tried with watereffects, too, even if I stayed with a more "traditional" idea, using it to make a little - lake. Also I found the textures on the base a little flat, mostly the terrain is just - well, flat, so I put on some sand where the terrain will not be covered with grass in the end. I'm not finished, it still needs a lot of work to do, also there is no grass and stuff on it, but to give you a short work in progress picture:

Image


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Mon Dec 20, 2010 4:31 am 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
A little more basing material. Still I want to add some more...

Image

Image


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Mon Dec 20, 2010 11:10 pm 
User avatar

Joined: Wed Oct 13, 2010 11:48 pm
Posts: 76
Looking better and better. In retrospect I would have added some pigment to the water effects to add a bit of opacity and make it look a bit more mucky but I'm sure the pics don't do the base justice.

Now let's see the Emi. :D

_________________
...YOU HAVE THE RIGHT TO REMAIN VIOLENT...
Image


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Tue Dec 21, 2010 2:14 am 

Joined: Tue Nov 16, 2010 2:15 am
Posts: 18
I've never used water effects before. To color it, can you just add model paint?

Great looking base.

_________________
Image


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Tue Dec 21, 2010 5:05 am 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
Well, I have put some colour in the water effects, but this is a little bit tricky. If you use too much colour, you get some kind of mud or swamp, water you can't see through. If you use not enough colour, well, you don't see a difference to pure water effect then.
I tried mixing it with GW Washs, I found out that this is the most easy way. The water is little purple, but only a little, because I wanted the skulls and the demons on the ground to be seen through the water.


Top
 OfflineProfile  
 Post subject: Re: German Forces of Otto I.
PostPosted: Sun Dec 26, 2010 3:57 pm 

Joined: Sat Sep 04, 2010 5:06 pm
Posts: 71
Location: Flörsheim/Germany
White basecoat
Ice Blue
Asurmen Blue Wash
Leviathan Purple Wash
Baal Red Wash

Lot of work to do.

Ice Blue Drybrush, another Baal Red Wash and then I will start the work on details...

Image


Top
 OfflineProfile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 83 posts ]  Go to page Previous  1, 2, 3, 4  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron

Ex illis and Bastion are trademarks or registered trademarks of Studio Figurines Bastion Inc. in the US and/or other countries. All rights reserved.
Not able to open ./cache/data_global.php